ScrollRectLinedAnimation.as

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00001 import gugga.animations.MaskAnimationTypes;
00002 import gugga.animations.MotionDirections;
00003 import gugga.animations.MotionTypes;
00004 import gugga.animations.PropertiesTweenAnimationType;
00005 import gugga.animations.ScrollRectAnimation;
00006 
00010 class gugga.animations.ScrollRectLinedAnimation extends ScrollRectAnimation 
00011 {
00012         private var mLine : MovieClip;
00013         public function get Line() : MovieClip { return mLine; }
00014         public function set Line(aValue:MovieClip) : Void { mLine = aValue; }
00015         
00016         private var mLineToEdgeOffset : Number = 0;
00017         public function get LineToEdgeOffset() : Number { return mLineToEdgeOffset; }
00018         public function set LineToEdgeOffset(aValue:Number) : Void { mLineToEdgeOffset = aValue; }
00019         
00020         function ScrollRectLinedAnimation(aSubject : MovieClip, aType : MaskAnimationTypes, aDirection : MotionDirections, aMotionType : MotionTypes) 
00021         {
00022                 super(aSubject, aType, aDirection, aMotionType);
00023         }
00024         
00025         private function onTweenUpdated(ev) : Void
00026         {
00027                 super.onTweenUpdated(ev);
00028                 
00029                 if (mDirection == MotionDirections.Down ||
00030                         mDirection == MotionDirections.DownLeft ||
00031                         mDirection == MotionDirections.DownRight)
00032                 {
00033                         mLine._y = mSubject._y - mLine._height - mLineToEdgeOffset;
00034                 }
00035                 
00036                 if (mDirection == MotionDirections.Up ||
00037                         mDirection == MotionDirections.UpLeft ||
00038                         mDirection == MotionDirections.UpRight)
00039                 {
00040                         mLine._y = mSubject._y + mScrollRect.height + mLine._height + mLineToEdgeOffset;
00041                 }
00042                 
00043                 if (mDirection == MotionDirections.Right ||
00044                         mDirection == MotionDirections.UpRight ||
00045                         mDirection == MotionDirections.DownRight)
00046                 {
00047                         mLine._x = mSubject._x - mLine._width - mLineToEdgeOffset;
00048                 }
00049                 
00050                 if (mDirection == MotionDirections.Left ||
00051                         mDirection == MotionDirections.UpLeft ||
00052                         mDirection == MotionDirections.DownLeft)
00053                 {
00054                         mLine._x = mSubject._x + mScrollRect.width + mLine._width + mLineToEdgeOffset;
00055                 }
00056         }
00057         
00058         public static function createWipeInFrameAnimation(aDirection : MotionDirections, 
00059                 aTarget : MovieClip, aTime : Number, aEasingType : Function) : ScrollRectLinedAnimation
00060         {
00061                 var result : ScrollRectLinedAnimation = new ScrollRectLinedAnimation(aTarget, MaskAnimationTypes.Wipe,
00062                         aDirection, MotionTypes.In);
00063                 
00064                 result.TweenType = PropertiesTweenAnimationType.FrameTween;
00065                 applyAdditionalProperties(result, aTime, aEasingType);
00066                 
00067                 return result;
00068         }
00069         
00070         public static function createWipeOutFrameAnimation(aDirection : MotionDirections, 
00071                 aTarget : MovieClip, aTime : Number, aEasingType : Function) : ScrollRectLinedAnimation
00072         {
00073                 var result : ScrollRectLinedAnimation = new ScrollRectLinedAnimation(aTarget, MaskAnimationTypes.Wipe,
00074                         aDirection, MotionTypes.Out);
00075                 
00076                 result.TweenType = PropertiesTweenAnimationType.FrameTween;
00077                 applyAdditionalProperties(result, aTime, aEasingType);
00078                 
00079                 return result;
00080         }
00081         
00082         public static function createFlyInFrameAnimation(aDirection : MotionDirections, 
00083                 aTarget : MovieClip, aTime : Number, aEasingType : Function) : ScrollRectLinedAnimation
00084         {
00085                 var result : ScrollRectLinedAnimation = new ScrollRectLinedAnimation(aTarget, MaskAnimationTypes.Fly,
00086                         aDirection, MotionTypes.In);
00087                 
00088                 result.TweenType = PropertiesTweenAnimationType.FrameTween;
00089                 applyAdditionalProperties(result, aTime, aEasingType);
00090                 
00091                 return result;
00092         }
00093         
00094         public static function createFlyOutFrameAnimation(aDirection : MotionDirections, 
00095                 aTarget : MovieClip, aTime : Number, aEasingType : Function) : ScrollRectLinedAnimation
00096         {
00097                 var result : ScrollRectLinedAnimation = new ScrollRectLinedAnimation(aTarget, MaskAnimationTypes.Fly,
00098                         aDirection, MotionTypes.Out);
00099                 
00100                 result.TweenType = PropertiesTweenAnimationType.FrameTween;
00101                 applyAdditionalProperties(result, aTime, aEasingType);
00102                 
00103                 return result;
00104         }
00105         
00106         public static function createWipeInTimeAnimation(aDirection : MotionDirections, 
00107                 aTarget : MovieClip, aTime : Number, aEasingType : Function) : ScrollRectLinedAnimation
00108         {
00109                 var result : ScrollRectLinedAnimation = new ScrollRectLinedAnimation(aTarget, MaskAnimationTypes.Wipe,
00110                         aDirection, MotionTypes.In);
00111                 
00112                 result.TweenType = PropertiesTweenAnimationType.TimeTween;
00113                 applyAdditionalProperties(result, aTime, aEasingType);
00114                 
00115                 return result;
00116         }
00117         
00118         public static function createWipeOutTimeAnimation(aDirection : MotionDirections, 
00119                 aTarget : MovieClip, aTime : Number, aEasingType : Function) : ScrollRectLinedAnimation
00120         {
00121                 var result : ScrollRectLinedAnimation = new ScrollRectLinedAnimation(aTarget, MaskAnimationTypes.Wipe,
00122                         aDirection, MotionTypes.Out);
00123                 
00124                 result.TweenType = PropertiesTweenAnimationType.TimeTween;
00125                 applyAdditionalProperties(result, aTime, aEasingType);
00126                 
00127                 return result;
00128         }
00129         
00130         public static function createFlyInTimeAnimation(aDirection : MotionDirections, 
00131                 aTarget : MovieClip, aTime : Number, aEasingType : Function) : ScrollRectLinedAnimation
00132         {
00133                 var result : ScrollRectLinedAnimation = new ScrollRectLinedAnimation(aTarget, MaskAnimationTypes.Fly,
00134                         aDirection, MotionTypes.In);
00135                 
00136                 result.TweenType = PropertiesTweenAnimationType.TimeTween;
00137                 applyAdditionalProperties(result, aTime, aEasingType);
00138                 
00139                 return result;
00140         }
00141         
00142         public static function createFlyOutTimeAnimation(aDirection : MotionDirections, 
00143                 aTarget : MovieClip, aTime : Number, aEasingType : Function) : ScrollRectLinedAnimation
00144         {
00145                 var result : ScrollRectLinedAnimation = new ScrollRectLinedAnimation(aTarget, MaskAnimationTypes.Fly,
00146                         aDirection, MotionTypes.Out);
00147                 
00148                 result.TweenType = PropertiesTweenAnimationType.TimeTween;
00149                 applyAdditionalProperties(result, aTime, aEasingType);
00150                 
00151                 return result;
00152         }
00153 
00154 }

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